Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 71 days ago
8 / 4 / 4
K / D / A
34.3%
Kill participation
857.1
Damage / min
16,327g
488.3 gold / min
37
14 placed · 2 cleared
255
7.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYuriyumilol#NA1
Tristana · Top
1 / 8 / 6
20% KP
19,166
11.4% share
12,214g
238 CS · 7.1/m
Grell#3010
Wukong · Jungle
9 / 4 / 8
48.6% KP
31,004
18.4% share
14,223g
217 CS · 6.5/m
Snowball#larp
Nunu & Willump · Mid
1 / 7 / 11
34.3% KP
22,762
13.5% share
8,960g
107 CS · 3.2/m
DEMONIZE#0411
Miss Fortune · ADC
11 / 9 / 14
71.4% KP
49,151
29.1% share
21,099g
323 CS · 9.7/m
Clareetz#ali
Elise · Support
13 / 8 / 11
68.6% KP
46,723
27.7% share
12,697g
35 CS · 1/m
Red side
VictoryLobby Admin#FIGHT
Cho'Gath · Top
8 / 4 / 4
34.3% KP
28,656
22.6% share
16,327g
255 CS · 7.6/m
NovelistHARU#NA1
Hecarim · Jungle
6 / 3 / 13
54.3% KP
18,810
14.8% share
15,920g
283 CS · 8.5/m
DaddyVladdy#BIG
Vladimir · Mid
12 / 3 / 7
54.3% KP
40,598
32% share
16,915g
300 CS · 9/m
Piercing Wail#NA1
Viktor · ADC
6 / 13 / 10
45.7% KP
28,465
22.4% share
12,900g
193 CS · 5.8/m
DarkDragon48#NA1
Bard · Support
3 / 12 / 19
62.9% KP
10,398
8.2% share
10,588g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
