Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 70 days ago
15 / 5 / 12
K / D / A
62.8%
Kill participation
1,751.2
Damage / min
20,220g
586.7 gold / min
28
15 placed · 3 cleared
311
9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
3 / 5 / 4
25% KP
37,053
26.3% share
14,346g
343 CS · 10/m
Exuan#xyi
Hecarim · Jungle
10 / 5 / 5
53.6% KP
25,925
18.4% share
17,523g
299 CS · 8.7/m
Twitch DoxaMid#NA2
Sylas · Mid
5 / 10 / 6
39.3% KP
21,301
15.1% share
13,140g
255 CS · 7.4/m
Mister Wubz#8688
Tristana · ADC
5 / 10 / 12
60.7% KP
35,854
25.5% share
16,762g
281 CS · 8.2/m
Cozy#0122
Camille · Support
5 / 13 / 9
50% KP
20,641
14.7% share
10,470g
34 CS · 1/m
Red side
VictoryLionheart Cermia#epic7
Sion · Top
4 / 2 / 13
39.5% KP
20,208
11.3% share
13,760g
264 CS · 7.7/m
blaberfish2#NA1
Taliyah · Jungle
14 / 7 / 18
74.4% KP
50,307
28.1% share
18,886g
239 CS · 6.9/m
Raveydemon#NA1
Naafiri · Mid
9 / 8 / 14
53.5% KP
35,656
19.9% share
15,724g
255 CS · 7.4/m
Lobby Admin#FIGHT
Ziggs · ADC
15 / 5 / 12
62.8% KP
60,358
33.7% share
20,220g
311 CS · 9/m
MEECHOL#NA1
Poppy · Support
1 / 6 / 21
51.2% KP
12,471
7% share
9,677g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
