Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 70 days ago
8 / 5 / 3
K / D / A
42.3%
Kill participation
496.5
Damage / min
11,784g
438.3 gold / min
37
12 placed · 4 cleared
238
8.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRevenge#yins
Riven · Top
13 / 3 / 7
52.6% KP
26,067
23.9% share
17,494g
226 CS · 8.4/m
Apmud#NA1
Vi · Jungle
4 / 6 / 10
36.8% KP
11,033
10.1% share
12,469g
209 CS · 7.8/m
vulture#na3
Syndra · Mid
2 / 10 / 8
26.3% KP
27,736
25.5% share
10,454g
195 CS · 7.3/m
blaberfish2#NA1
Jhin · ADC
8 / 4 / 16
63.2% KP
21,146
19.4% share
14,118g
205 CS · 7.6/m
DUCHARME#KTOON
Senna · Support
11 / 3 / 13
63.2% KP
22,871
21% share
11,865g
33 CS · 1.2/m
Red side
DefeatTy G#Teemo
Teemo · Top
6 / 7 / 2
30.8% KP
24,006
26.2% share
11,536g
248 CS · 9.2/m
Will#NA12
Aatrox · Jungle
6 / 5 / 10
61.5% KP
20,054
21.9% share
10,847g
165 CS · 6.1/m
Lobby Admin#FIGHT
Cassiopeia · Mid
8 / 5 / 3
42.3% KP
13,347
14.5% share
11,784g
238 CS · 8.9/m
previous#9 9 9
Draven · ADC
5 / 14 / 5
38.5% KP
20,908
22.8% share
11,751g
181 CS · 6.7/m
Darksune#NA1
Sona · Support
1 / 7 / 19
76.9% KP
13,460
14.7% share
7,794g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
