Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 69 days ago
8 / 11 / 17
K / D / A
75.8%
Kill participation
1,012.2
Damage / min
13,521g
396.1 gold / min
87
34 placed · 8 cleared
86
2.5 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLazzaro#NA1
Quinn · Top
5 / 4 / 11
48.5% KP
60,988
28.8% share
14,386g
239 CS · 7/m
1213212321#45654
Zyra · Jungle
9 / 10 / 14
69.7% KP
41,860
19.8% share
15,984g
267 CS · 7.8/m
Wallacefan3#real
Yasuo · Mid
3 / 11 / 4
21.2% KP
26,563
12.5% share
13,311g
276 CS · 8.1/m
catgogurt#gulp
Xerath · ADC
8 / 8 / 13
63.6% KP
47,756
22.6% share
17,272g
252 CS · 7.4/m
Lobby Admin#FIGHT
Neeko · Support
8 / 11 / 17
75.8% KP
34,550
16.3% share
13,521g
86 CS · 2.5/m
Red side
Victoryconcept of x#NA1
Dr. Mundo · Top
7 / 3 / 6
29.5% KP
28,782
20.7% share
18,377g
328 CS · 9.6/m
Maxander#NA1
Sylas · Jungle
9 / 11 / 10
43.2% KP
21,957
15.8% share
14,826g
198 CS · 5.8/m
Solarbacca#EUW10
Gangplank · Mid
10 / 5 / 9
43.2% KP
35,350
25.4% share
17,888g
298 CS · 8.7/m
Doublelift#NA01
Jinx · ADC
16 / 7 / 10
59.1% KP
40,085
28.8% share
21,253g
360 CS · 10.5/m
Curt#MAVS
Blitzcrank · Support
2 / 7 / 18
45.5% KP
12,870
9.3% share
10,011g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
