Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 69 days ago
8 / 5 / 11
K / D / A
65.5%
Kill participation
784.7
Damage / min
12,534g
435 gold / min
28
10 placed · 4 cleared
263
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEvan#lai
Urgot · Top
7 / 4 / 16
59% KP
33,569
24.1% share
16,892g
265 CS · 9.2/m
TheSkyfallsforme#Rin
Kayn · Jungle
17 / 1 / 9
66.7% KP
35,508
25.5% share
18,246g
220 CS · 7.6/m
Kzykendy#NA1
Azir · Mid
7 / 7 / 16
59% KP
39,928
28.7% share
12,230g
173 CS · 6/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
6 / 5 / 9
38.5% KP
19,291
13.9% share
13,089g
220 CS · 7.6/m
Nukez#Pixel
Sylas · Support
2 / 12 / 12
35.9% KP
10,922
7.8% share
9,014g
24 CS · 0.8/m
Red side
DefeatAatREuS#Sante
Mordekaiser · Top
5 / 13 / 1
20.7% KP
23,044
22.3% share
10,617g
185 CS · 6.4/m
Grell#3010
Viego · Jungle
10 / 10 / 4
48.3% KP
23,208
22.4% share
13,401g
218 CS · 7.6/m
Lobby Admin#FIGHT
Cassiopeia · Mid
8 / 5 / 11
65.5% KP
22,611
21.9% share
12,534g
263 CS · 9.1/m
kurfyou#NA2
Zilean · ADC
1 / 3 / 13
48.3% KP
15,657
15.1% share
11,024g
213 CS · 7.4/m
SHOP MRBEAST#69420
Camille · Support
5 / 8 / 16
72.4% KP
18,901
18.3% share
10,308g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
