Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 69 days ago
9 / 8 / 5
K / D / A
53.8%
Kill participation
1,334.5
Damage / min
14,343g
457.5 gold / min
24
12 placed · 3 cleared
291
9.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfliptik#skbdi
Kayle · Top
9 / 3 / 2
29.7% KP
30,742
22.1% share
16,223g
321 CS · 10.2/m
ironface#NA1
Rengar · Jungle
19 / 4 / 7
70.3% KP
47,535
34.1% share
19,283g
239 CS · 7.6/m
Helperz#NA1
Talon · Mid
4 / 4 / 4
21.6% KP
19,334
13.9% share
11,804g
233 CS · 7.4/m
refugo#4525
Xerath · ADC
5 / 3 / 9
37.8% KP
32,639
23.4% share
16,342g
266 CS · 8.5/m
Rain#CWs
Leona · Support
0 / 12 / 15
40.5% KP
9,153
6.6% share
9,117g
24 CS · 0.8/m
Red side
DefeatHugme#IRL
Garen · Top
1 / 9 / 2
11.5% KP
12,573
10.8% share
10,064g
231 CS · 7.4/m
SolosAsh#0000V
Ekko · Jungle
11 / 7 / 4
57.7% KP
27,806
23.8% share
15,313g
230 CS · 7.3/m
Lobby Admin#FIGHT
Corki · Mid
9 / 8 / 5
53.8% KP
41,837
35.9% share
14,343g
291 CS · 9.3/m
Sophist Sage#0409
Ezreal · ADC
3 / 9 / 7
38.5% KP
26,243
22.5% share
13,267g
239 CS · 7.6/m
YaoChan#1238
Karma · Support
2 / 4 / 14
61.5% KP
8,209
7% share
8,580g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
