Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 68 days ago
3 / 1 / 3
K / D / A
26.1%
Kill participation
835.8
Damage / min
15,340g
624.4 gold / min
19
9 placed · 1 cleared
267
10.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV Solitified#NA1
Zaahen · Top
3 / 3 / 6
39.1% KP
19,573
24.7% share
10,617g
229 CS · 9.3/m
AZRVEL#xyz
Sylas · Jungle
6 / 2 / 6
52.2% KP
15,115
19.1% share
12,576g
195 CS · 7.9/m
Lobby Admin#FIGHT
Tristana · Mid
3 / 1 / 3
26.1% KP
20,534
25.9% share
15,340g
267 CS · 10.9/m
sourpatchkid#FaZe
Yunara · ADC
9 / 4 / 2
47.8% KP
16,530
20.9% share
13,283g
219 CS · 8.9/m
needyhenry#rosé
Morgana · Support
2 / 3 / 14
69.6% KP
7,437
9.4% share
8,531g
33 CS · 1.3/m
Red side
Defeatquante#1997
Nasus · Top
3 / 3 / 1
30.8% KP
13,044
19.7% share
9,661g
206 CS · 8.4/m
fakelove#h626
Ambessa · Jungle
3 / 4 / 3
46.2% KP
15,955
24.1% share
11,573g
217 CS · 8.8/m
Meowcato#Meow
Twisted Fate · Mid
2 / 4 / 1
23.1% KP
16,492
24.9% share
8,605g
180 CS · 7.3/m
ttv tewbone#sub
Kalista · ADC
2 / 8 / 2
30.8% KP
14,504
21.9% share
10,526g
208 CS · 8.5/m
Beep#Heart
Pyke · Support
3 / 4 / 3
46.2% KP
6,334
9.5% share
6,403g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
