Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 68 days ago
11 / 10 / 12
K / D / A
46.9%
Kill participation
1,603.5
Damage / min
16,969g
490.9 gold / min
32
15 placed · 2 cleared
275
8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Yorick · Top
7 / 10 / 10
36.2% KP
29,591
14.4% share
14,794g
221 CS · 6.4/m
Walter Mitty#SHH
Shyvana · Jungle
16 / 11 / 9
53.2% KP
52,168
25.4% share
21,049g
265 CS · 7.7/m
Kzykendy#NA1
Azir · Mid
5 / 7 / 17
46.8% KP
38,158
18.6% share
16,766g
265 CS · 7.7/m
ttv tewbone#sub
Ezreal · ADC
17 / 13 / 10
57.4% KP
66,526
32.3% share
22,761g
299 CS · 8.6/m
Humble Servant#God
Alistar · Support
2 / 8 / 28
63.8% KP
19,224
9.3% share
11,667g
26 CS · 0.8/m
Red side
DefeatAatREuS#Sante
K'Sante · Top
5 / 9 / 10
30.6% KP
31,811
16.7% share
13,153g
212 CS · 6.1/m
terrace#NA45
Talon · Jungle
11 / 7 / 12
46.9% KP
36,099
18.9% share
16,361g
261 CS · 7.6/m
Lobby Admin#FIGHT
Cassiopeia · Mid
11 / 10 / 12
46.9% KP
55,428
29.1% share
16,969g
275 CS · 8/m
Saico#Slide
Akshan · ADC
13 / 10 / 8
42.9% KP
41,904
22% share
20,567g
245 CS · 7.1/m
IAteASheep#NA1
Skarner · Support
9 / 11 / 20
59.2% KP
25,473
13.4% share
12,999g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
