Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 68 days ago
3 / 3 / 9
K / D / A
60%
Kill participation
826.2
Damage / min
14,010g
511.9 gold / min
17
11 placed · 3 cleared
276
10.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFeedaBoi#NA1
Kled · Top
3 / 3 / 4
35% KP
15,071
17.6% share
11,170g
232 CS · 8.5/m
TavernDrunk#NA1
Locke · Jungle
4 / 2 / 5
45% KP
13,588
15.9% share
14,173g
268 CS · 9.8/m
Skyy#NA11
Tristana · Mid
8 / 2 / 0
40% KP
26,627
31.2% share
14,839g
290 CS · 10.6/m
Lobby Admin#FIGHT
Zeri · ADC
3 / 3 / 9
60% KP
22,610
26.5% share
14,010g
276 CS · 10.1/m
Swkeeee#NA1
Nami · Support
2 / 1 / 15
85% KP
7,528
8.8% share
8,635g
22 CS · 0.8/m
Red side
DefeatBrandon Graced#Of1
Yone · Top
0 / 3 / 3
27.3% KP
21,496
26.2% share
9,130g
244 CS · 8.9/m
pentaless#NA4
Nunu & Willump · Jungle
3 / 4 / 5
72.7% KP
16,801
20.5% share
9,771g
161 CS · 5.9/m
derealii#0309
Galio · Mid
1 / 5 / 3
36.4% KP
12,978
15.8% share
9,567g
230 CS · 8.4/m
Strompest#TTKAE
Lucian · ADC
7 / 2 / 2
81.8% KP
25,656
31.2% share
13,378g
267 CS · 9.8/m
Axe#9700
Rell · Support
0 / 6 / 8
72.7% KP
5,193
6.3% share
6,523g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
