Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 68 days ago
2 / 5 / 19
K / D / A
67.7%
Kill participation
646.2
Damage / min
10,005g
318.6 gold / min
113
54 placed · 4 cleared
54
1.7 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAatREuS#Sante
K'Sante · Top
4 / 8 / 7
45.8% KP
18,154
18.1% share
10,855g
168 CS · 5.4/m
fortune#時運888
Hecarim · Jungle
4 / 6 / 9
54.2% KP
17,293
17.3% share
13,099g
243 CS · 7.7/m
Twitch RadonXLBT#CN1
Ekko · Mid
8 / 3 / 2
41.7% KP
26,239
26.2% share
14,067g
246 CS · 7.8/m
Zven#S16XD
Lucian · ADC
5 / 2 / 8
54.2% KP
22,546
22.5% share
15,216g
290 CS · 9.2/m
Munchy Punchy#YAYYY
Lee Sin · Support
3 / 12 / 10
54.2% KP
15,796
15.8% share
10,121g
36 CS · 1.1/m
Red side
Victorytachyon#87399
Yone · Top
7 / 6 / 10
54.8% KP
30,713
22.3% share
14,941g
258 CS · 8.2/m
2 A#AAH
Naafiri · Jungle
6 / 5 / 11
54.8% KP
21,146
15.4% share
14,016g
187 CS · 6/m
godqin#0000
Annie · Mid
9 / 5 / 11
64.5% KP
27,296
19.8% share
11,665g
152 CS · 4.8/m
Haru De Wanai#NA1
Ezreal · ADC
7 / 3 / 11
58.1% KP
38,148
27.7% share
16,825g
260 CS · 8.3/m
Lobby Admin#FIGHT
Neeko · Support
2 / 5 / 19
67.7% KP
20,290
14.7% share
10,005g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
