Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 68 days ago
3 / 8 / 5
K / D / A
21.6%
Kill participation
578.3
Damage / min
16,698g
485.4 gold / min
33
15 placed · 3 cleared
299
8.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStrompest#TTKAE
Ryze · Top
7 / 9 / 9
43.2% KP
32,585
23.8% share
18,486g
330 CS · 9.6/m
fortune#時運888
Bel'Veth · Jungle
9 / 7 / 4
35.1% KP
23,451
17.1% share
15,864g
256 CS · 7.4/m
Lobby Admin#FIGHT
Tristana · Mid
3 / 8 / 5
21.6% KP
19,895
14.5% share
16,698g
299 CS · 8.7/m
DaddyVladdy#BIG
Vladimir · ADC
13 / 8 / 7
54.1% KP
43,885
32.1% share
18,621g
260 CS · 7.6/m
Peaked#993
Pyke · Support
5 / 6 / 14
51.4% KP
17,068
12.5% share
12,344g
34 CS · 1/m
Red side
DefeatC9 Loki#kr3
Vayne · Top
12 / 8 / 12
63.2% KP
41,285
29.6% share
16,753g
273 CS · 7.9/m
colton#2006
Lee Sin · Jungle
9 / 10 / 11
52.6% KP
31,783
22.8% share
14,308g
198 CS · 5.8/m
DARKWINGS#NA3
Cassiopeia · Mid
7 / 4 / 12
50% KP
35,331
25.3% share
15,242g
286 CS · 8.3/m
secret of us#993
Seraphine · ADC
9 / 4 / 11
52.6% KP
21,174
15.2% share
15,444g
253 CS · 7.4/m
Support Squid#ward
Leona · Support
1 / 11 / 21
57.9% KP
9,971
7.1% share
10,125g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
