Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 67 days ago
8 / 17 / 7
K / D / A
32.6%
Kill participation
828.6
Damage / min
18,023g
470.8 gold / min
35
17 placed · 3 cleared
272
7.1 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAddictedToBacon#TTV
Garen · Top
12 / 7 / 5
30.4% KP
47,645
23% share
20,114g
333 CS · 8.7/m
HE CHOSE ME#1516
Jayce · Jungle
14 / 8 / 20
60.7% KP
57,860
27.9% share
21,650g
260 CS · 6.8/m
ワカ ラカ#DDR
Zoe · Mid
12 / 11 / 17
51.8% KP
35,763
17.2% share
15,436g
212 CS · 5.5/m
2 GUCCI BELTS GG#MONEY
Xerath · ADC
15 / 8 / 14
51.8% KP
55,153
26.6% share
18,807g
203 CS · 5.3/m
MIDKING#KKKKK
Rell · Support
3 / 12 / 23
46.4% KP
10,904
5.3% share
11,606g
45 CS · 1.2/m
Red side
VictoryChúpéGùa#gruuu
Gwen · Top
7 / 12 / 10
37% KP
37,205
25.9% share
17,569g
280 CS · 7.3/m
Weaver#DFate
Shyvana · Jungle
12 / 8 / 17
63% KP
29,840
20.8% share
20,711g
328 CS · 8.6/m
Lobby Admin#FIGHT
Tristana · Mid
8 / 17 / 7
32.6% KP
31,721
22.1% share
18,023g
272 CS · 7.1/m
dellzor#nyaa
Jhin · ADC
13 / 8 / 13
56.5% KP
30,102
21% share
21,116g
282 CS · 7.4/m
savor#pomme
Nautilus · Support
6 / 11 / 26
69.6% KP
14,786
10.3% share
13,458g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
