Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 67 days ago
12 / 5 / 9
K / D / A
60%
Kill participation
2,018.4
Damage / min
20,645g
547.1 gold / min
53
18 placed · 11 cleared
342
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYordleswaggins#NA1
Volibear · Top
5 / 7 / 9
40% KP
26,613
14.4% share
15,018g
234 CS · 6.2/m
ironface#NA1
Rengar · Jungle
8 / 7 / 5
37.1% KP
26,098
14.1% share
15,310g
239 CS · 6.3/m
Lobby Admin#FIGHT
Azir · Mid
12 / 5 / 9
60% KP
76,162
41.3% share
20,645g
342 CS · 9.1/m
skyysailorr#NA1
Caitlyn · ADC
7 / 10 / 8
42.9% KP
41,536
22.5% share
17,539g
286 CS · 7.6/m
Thai Basil#inflm
Karma · Support
3 / 5 / 17
57.1% KP
14,133
7.7% share
11,496g
36 CS · 1/m
Red side
DefeatGoldenNinja103#NA1
Jax · Top
7 / 7 / 7
41.2% KP
33,452
21.1% share
13,742g
203 CS · 5.4/m
ARMAO#NA1
Lee Sin · Jungle
7 / 7 / 19
76.5% KP
25,600
16.1% share
16,134g
234 CS · 6.2/m
Petricite#Locke
Sylas · Mid
2 / 13 / 10
35.3% KP
19,907
12.5% share
12,287g
248 CS · 6.6/m
batman#o 7
Xayah · ADC
16 / 6 / 9
73.5% KP
64,712
40.8% share
21,913g
321 CS · 8.5/m
Isles#000
Bard · Support
2 / 2 / 26
82.4% KP
14,987
9.4% share
11,418g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
