Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 67 days ago
5 / 4 / 14
K / D / A
86.4%
Kill participation
1,311.1
Damage / min
15,286g
413.9 gold / min
35
19 placed · 3 cleared
287
7.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcatgogurt#gulp
Ryze · Top
1 / 7 / 8
40.9% KP
21,112
14.3% share
11,909g
255 CS · 6.9/m
Maxander#NA1
Viego · Jungle
12 / 5 / 7
86.4% KP
33,737
22.9% share
18,285g
242 CS · 6.6/m
Lobby Admin#FIGHT
Azir · Mid
5 / 4 / 14
86.4% KP
48,422
32.8% share
15,286g
287 CS · 7.8/m
Heretic#win
Corki · ADC
4 / 4 / 11
68.2% KP
31,694
21.5% share
17,367g
336 CS · 9.1/m
VULCAN#5125
Bard · Support
0 / 5 / 17
77.3% KP
12,480
8.5% share
9,881g
41 CS · 1.1/m
Red side
VictoryKzykendy#NA1
Malphite · Top
3 / 3 / 5
33.3% KP
22,775
16.6% share
13,171g
256 CS · 6.9/m
Walter Mitty#SHH
Shyvana · Jungle
2 / 7 / 5
29.2% KP
24,071
17.5% share
14,929g
297 CS · 8/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
2 / 5 / 9
45.8% KP
20,220
14.7% share
13,462g
242 CS · 6.6/m
Sign#213
Ezreal · ADC
14 / 2 / 4
75% KP
58,989
42.9% share
24,026g
405 CS · 11/m
Isles#000
Shen · Support
3 / 5 / 12
62.5% KP
11,417
8.3% share
11,756g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
