Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 66 days ago
9 / 5 / 7
K / D / A
44.4%
Kill participation
1,268
Damage / min
12,636g
504.4 gold / min
28
10 placed · 3 cleared
212
8.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlats#NA3
Dr. Mundo · Top
1 / 6 / 2
17.6% KP
14,410
17.9% share
7,187g
148 CS · 5.9/m
Maxander#NA1
Viego · Jungle
5 / 6 / 3
47.1% KP
17,500
21.8% share
10,271g
154 CS · 6.1/m
savor#pomme
Akali · Mid
9 / 8 / 3
70.6% KP
21,816
27.1% share
11,523g
165 CS · 6.6/m
rivíére#x1412
Ashe · ADC
0 / 9 / 6
35.3% KP
15,312
19% share
8,358g
166 CS · 6.6/m
Rokosoy#VOID
Sona · Support
2 / 7 / 8
58.8% KP
11,396
14.2% share
6,813g
20 CS · 0.8/m
Red side
VictorySTEVESTEVE10#NA1
Yorick · Top
10 / 1 / 6
44.4% KP
44,117
35.6% share
13,459g
224 CS · 8.9/m
HE CHOSE ME#1516
Skarner · Jungle
5 / 4 / 14
52.8% KP
20,311
16.4% share
10,797g
173 CS · 6.9/m
Lobby Admin#FIGHT
Syndra · Mid
9 / 5 / 7
44.4% KP
31,764
25.6% share
12,636g
212 CS · 8.5/m
serpentshadow299#NA1
Jhin · ADC
11 / 3 / 4
41.7% KP
20,664
16.7% share
14,456g
225 CS · 9/m
Nukez#Pixel
Bard · Support
1 / 5 / 15
44.4% KP
7,088
5.7% share
7,811g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
