Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 66 days ago
8 / 6 / 11
K / D / A
47.5%
Kill participation
1,327.5
Damage / min
17,058g
588.9 gold / min
25
13 placed · 3 cleared
272
9.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTEVESTEVE10#NA1
Urgot · Top
5 / 7 / 5
40% KP
22,392
20.6% share
11,920g
220 CS · 7.6/m
NovelistHARU#NA1
Hecarim · Jungle
5 / 6 / 7
48% KP
22,457
20.7% share
12,863g
239 CS · 8.3/m
888#NA2
Katarina · Mid
8 / 8 / 3
44% KP
26,786
24.6% share
12,362g
189 CS · 6.5/m
Maxander#NA1
Ziggs · ADC
4 / 6 / 6
40% KP
25,021
23% share
11,161g
189 CS · 6.5/m
SHAK#HAHA
Poppy · Support
3 / 13 / 13
64% KP
12,036
11.1% share
8,627g
29 CS · 1/m
Red side
Victorybejjaniii#5821
Jayce · Top
6 / 5 / 6
30% KP
27,490
20.8% share
13,305g
240 CS · 8.3/m
CK2gud4u#CK24u
Warwick · Jungle
16 / 3 / 9
62.5% KP
28,042
21.2% share
17,328g
245 CS · 8.5/m
CRY NOW#NA1
Locke · Mid
9 / 7 / 7
40% KP
28,612
21.7% share
12,871g
206 CS · 7.1/m
Lobby Admin#FIGHT
Tristana · ADC
8 / 6 / 11
47.5% KP
38,452
29.1% share
17,058g
272 CS · 9.4/m
Horse#1738
Zilean · Support
1 / 4 / 22
57.5% KP
9,549
7.2% share
8,974g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
