Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 65 days ago
14 / 8 / 5
K / D / A
55.9%
Kill participation
1,814.8
Damage / min
19,967g
618.8 gold / min
27
11 placed · 2 cleared
288
8.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
K'Sante · Top
6 / 5 / 10
29.1% KP
23,708
15.7% share
12,662g
245 CS · 7.6/m
Verdict#9108
Viego · Jungle
12 / 4 / 16
50.9% KP
27,654
18.4% share
15,191g
222 CS · 6.9/m
sweeheart#KATE
Ahri · Mid
6 / 9 / 15
38.2% KP
33,822
22.5% share
12,199g
213 CS · 6.6/m
Lossom#fhTja
Jhin · ADC
13 / 6 / 16
52.7% KP
32,937
21.9% share
15,129g
196 CS · 6.1/m
Revenge#yins
Camille · Support
18 / 10 / 22
72.7% KP
32,462
21.6% share
14,026g
21 CS · 0.7/m
Red side
VictoryRocks#OTP
Jax · Top
5 / 10 / 2
20.6% KP
22,600
16.3% share
11,731g
172 CS · 5.3/m
AnotherGanker#NA2
Jarvan IV · Jungle
7 / 8 / 15
64.7% KP
20,206
14.6% share
15,425g
187 CS · 5.8/m
Lobby Admin#FIGHT
Azir · Mid
14 / 8 / 5
55.9% KP
58,557
42.3% share
19,967g
288 CS · 8.9/m
Reset#na2
Yunara · ADC
7 / 13 / 8
44.1% KP
26,361
19% share
15,211g
214 CS · 6.6/m
concept of x#NA1
Nautilus · Support
1 / 17 / 14
44.1% KP
10,684
7.7% share
9,863g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
