Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 65 days ago
8 / 8 / 6
K / D / A
60.9%
Kill participation
1,367.4
Damage / min
15,932g
488.5 gold / min
34
15 placed · 2 cleared
262
8 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCRISTIANORONALDO#himmy
Yasuo · Top
1 / 8 / 6
30.4% KP
17,323
14.6% share
10,699g
237 CS · 7.3/m
ForgotToPot#NA1
Hecarim · Jungle
6 / 8 / 7
56.5% KP
22,068
18.7% share
13,618g
249 CS · 7.6/m
NorCal#NA1
Anivia · Mid
5 / 10 / 6
47.8% KP
23,925
20.2% share
12,057g
231 CS · 7.1/m
Lobby Admin#FIGHT
Ziggs · ADC
8 / 8 / 6
60.9% KP
44,600
37.7% share
15,932g
262 CS · 8/m
chill player#reIax
Alistar · Support
3 / 5 / 12
65.2% KP
10,359
8.8% share
9,933g
30 CS · 0.9/m
Red side
Victorymutatedbullet1#NA1
Vladimir · Top
8 / 4 / 10
46.2% KP
28,653
20.9% share
14,669g
218 CS · 6.7/m
ShadowThrash#NA1
Kha'Zix · Jungle
12 / 3 / 8
51.3% KP
27,832
20.3% share
17,562g
247 CS · 7.6/m
Haboper#Red
Yone · Mid
6 / 1 / 14
51.3% KP
34,052
24.8% share
16,704g
331 CS · 10.1/m
MEECHOL#NA1
Caitlyn · ADC
7 / 8 / 10
43.6% KP
28,579
20.8% share
16,027g
209 CS · 6.4/m
Virtuosa#arkni
Elise · Support
6 / 7 / 14
51.3% KP
18,028
13.1% share
12,242g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
