Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 63 days ago
7 / 5 / 0
K / D / A
31.8%
Kill participation
1,024.2
Damage / min
11,124g
450.7 gold / min
21
9 placed · 1 cleared
198
8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryminerva#ijbol
Malphite · Top
5 / 3 / 13
46.2% KP
22,502
19.6% share
11,114g
193 CS · 7.8/m
HE CHOSE ME#1516
Lee Sin · Jungle
12 / 0 / 12
61.5% KP
19,542
17.1% share
13,849g
218 CS · 8.8/m
Ahj#Tiff
Ahri · Mid
12 / 2 / 13
64.1% KP
36,492
31.8% share
13,019g
222 CS · 9/m
Thebausffs#KR2
Yasuo · ADC
4 / 12 / 10
35.9% KP
19,831
17.3% share
11,400g
188 CS · 7.6/m
Season of Leaves#Fall
Sona · Support
6 / 5 / 23
74.4% KP
16,215
14.2% share
9,995g
32 CS · 1.3/m
Red side
DefeatLobby Admin#FIGHT
Nasus · Top
7 / 5 / 0
31.8% KP
25,280
31.7% share
11,124g
198 CS · 8/m
always#91225
Kindred · Jungle
6 / 10 / 5
50% KP
15,834
19.9% share
9,662g
147 CS · 6/m
Oreo#719
Galio · Mid
1 / 6 / 3
18.2% KP
10,119
12.7% share
7,365g
167 CS · 6.8/m
Sushee#NA1
Vayne · ADC
6 / 10 / 6
54.5% KP
20,028
25.1% share
11,064g
170 CS · 6.9/m
zscore#2200
Lulu · Support
2 / 8 / 14
72.7% KP
8,479
10.6% share
7,970g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
