Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 63 days ago
10 / 4 / 10
K / D / A
60.6%
Kill participation
1,605.9
Damage / min
21,239g
547.4 gold / min
31
15 placed · 4 cleared
390
10.1 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Gnar · Top
3 / 9 / 5
30.8% KP
19,535
17.8% share
15,366g
312 CS · 8/m
always#91225
Bel'Veth · Jungle
14 / 2 / 4
69.2% KP
31,665
28.9% share
24,864g
378 CS · 9.7/m
WOOPAAA#829
Zoe · Mid
7 / 9 / 5
46.2% KP
36,575
33.4% share
13,741g
232 CS · 6/m
DarkDragon48#NA1
Corki · ADC
2 / 4 / 6
30.8% KP
12,409
11.3% share
17,584g
351 CS · 9/m
Illamul#NA1
Nautilus · Support
0 / 9 / 9
34.6% KP
9,305
8.5% share
9,939g
37 CS · 1/m
Red side
DefeatPhilip#tart
Lissandra · Top
5 / 3 / 13
54.5% KP
28,286
18.6% share
15,753g
293 CS · 7.6/m
White Canyon#Ken
Lee Sin · Jungle
6 / 4 / 13
57.6% KP
20,943
13.7% share
16,516g
274 CS · 7.1/m
Takanuvah#NA1
Zed · Mid
6 / 6 / 7
39.4% KP
29,468
19.3% share
16,297g
258 CS · 6.6/m
Lobby Admin#FIGHT
Ziggs · ADC
10 / 4 / 10
60.6% KP
62,310
40.9% share
21,239g
390 CS · 10.1/m
Werry#NA1
Pyke · Support
6 / 9 / 11
51.5% KP
11,441
7.5% share
12,514g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
