Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 61 days ago
4 / 3 / 6
K / D / A
31.3%
Kill participation
872
Damage / min
13,351g
494.5 gold / min
25
12 placed · 2 cleared
268
9.9 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChúpéGùa#gruuu
Jayce · Top
6 / 11 / 10
69.6% KP
20,464
26.2% share
11,472g
176 CS · 6.5/m
oDragonXDo#NA1
Cho'Gath · Jungle
10 / 5 / 6
69.6% KP
15,805
20.3% share
13,011g
188 CS · 7/m
medusa#B2008
Xerath · Mid
3 / 4 / 11
60.9% KP
22,803
29.2% share
11,030g
242 CS · 9/m
mutatedbullet1#NA1
Veigar · ADC
2 / 8 / 4
26.1% KP
9,932
12.7% share
11,395g
221 CS · 8.2/m
AURA MONSTER67#JIT
Shen · Support
2 / 4 / 14
69.6% KP
9,013
11.6% share
8,112g
25 CS · 0.9/m
Red side
VictoryNukez#Pixel
Vayne · Top
11 / 7 / 5
50% KP
22,603
22.1% share
11,821g
181 CS · 6.7/m
樱吹雪#bloom
Hecarim · Jungle
5 / 7 / 5
31.3% KP
16,273
15.9% share
12,569g
251 CS · 9.3/m
Lobby Admin#FIGHT
Azir · Mid
4 / 3 / 6
31.3% KP
23,545
23% share
13,351g
268 CS · 9.9/m
Windoges#NA1
Jhin · ADC
11 / 1 / 6
53.1% KP
31,622
30.9% share
16,021g
264 CS · 9.8/m
blazingspacepup#NA1
Leona · Support
1 / 5 / 16
53.1% KP
8,239
8.1% share
8,248g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
