Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 61 days ago
7 / 7 / 4
K / D / A
55%
Kill participation
995.4
Damage / min
12,555g
455.2 gold / min
23
7 placed · 5 cleared
226
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat270#ST2
Kalista · Top
4 / 11 / 3
35% KP
16,234
19.1% share
10,444g
181 CS · 6.6/m
Memesta#NA2
Hecarim · Jungle
4 / 5 / 8
60% KP
15,204
17.9% share
12,756g
227 CS · 8.2/m
Lobby Admin#FIGHT
Galio · Mid
7 / 7 / 4
55% KP
27,456
32.3% share
12,555g
226 CS · 8.2/m
DEMONIZE#0411
Viktor · ADC
4 / 5 / 6
50% KP
20,823
24.5% share
11,638g
226 CS · 8.2/m
tjhzr#NA1
Leona · Support
1 / 3 / 8
45% KP
5,228
6.2% share
6,827g
23 CS · 0.8/m
Red side
Victorymedusa#B2008
Cassiopeia · Top
5 / 5 / 13
58.1% KP
20,692
19.6% share
12,023g
226 CS · 8.2/m
Bad Apple#000
Bel'Veth · Jungle
5 / 4 / 10
48.4% KP
10,634
10% share
12,859g
214 CS · 7.8/m
Trisend3#NA1
Syndra · Mid
4 / 2 / 10
45.2% KP
29,495
27.9% share
12,051g
255 CS · 9.2/m
Afflictive#藍月なくる
Akshan · ADC
16 / 5 / 6
71% KP
39,014
36.9% share
16,935g
196 CS · 7.1/m
DualSwordz#NA1
Rell · Support
1 / 4 / 19
64.5% KP
5,977
5.6% share
8,256g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
