Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 60 days ago
8 / 11 / 6
K / D / A
36.8%
Kill participation
932.2
Damage / min
14,233g
443.2 gold / min
36
10 placed · 8 cleared
235
7.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPUNISHER#144
Jax · Top
13 / 3 / 10
60.5% KP
42,315
29.3% share
15,844g
250 CS · 7.8/m
小超明亚托克斯#BOT
Aatrox · Jungle
8 / 6 / 12
52.6% KP
24,489
17% share
15,088g
233 CS · 7.3/m
Lobby Admin#FIGHT
Azir · Mid
8 / 11 / 6
36.8% KP
29,938
20.8% share
14,233g
235 CS · 7.3/m
Herman#51124
Viktor · ADC
4 / 3 / 8
31.6% KP
27,759
19.2% share
13,425g
249 CS · 7.8/m
Isles#000
Camille · Support
5 / 4 / 18
60.5% KP
19,719
13.7% share
12,251g
41 CS · 1.3/m
Red side
DefeatMU Keii#MUWIN
Cho'Gath · Top
3 / 13 / 2
18.5% KP
20,639
19.1% share
10,118g
152 CS · 4.7/m
always#91225
Hecarim · Jungle
7 / 8 / 8
55.6% KP
23,826
22.1% share
14,919g
237 CS · 7.4/m
Dun#NA1
Cassiopeia · Mid
11 / 7 / 9
74.1% KP
39,616
36.8% share
14,579g
239 CS · 7.4/m
Thebausffs#KR2
Yasuo · ADC
5 / 3 / 4
33.3% KP
13,075
12.1% share
17,789g
401 CS · 12.5/m
VAP404#404
Thresh · Support
1 / 7 / 11
44.4% KP
10,622
9.9% share
8,922g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
