Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 59 days ago
4 / 4 / 5
K / D / A
52.9%
Kill participation
799.8
Damage / min
13,324g
470.8 gold / min
19
10 placed · 0 cleared
271
9.6 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyoutube ckreborn#pris
Olaf · Top
9 / 4 / 7
39% KP
25,406
21.3% share
13,086g
197 CS · 7/m
mohawk#NA1
Kha'Zix · Jungle
8 / 0 / 9
41.5% KP
20,489
17.2% share
13,937g
255 CS · 9/m
C9 Loki#kr3
Ryze · Mid
9 / 3 / 14
56.1% KP
29,910
25.1% share
13,153g
231 CS · 8.2/m
Sakraphes#0000
Syndra · ADC
10 / 5 / 13
56.1% KP
32,994
27.7% share
15,450g
215 CS · 7.6/m
Love Nami#001
Nami · Support
5 / 5 / 23
68.3% KP
10,444
8.8% share
10,352g
38 CS · 1.3/m
Red side
DefeatScaryJerry#6969
Renekton · Top
5 / 10 / 2
41.2% KP
12,904
15.5% share
9,744g
174 CS · 6.1/m
Sheiden#1234
Jayce · Jungle
5 / 10 / 3
47.1% KP
18,803
22.6% share
13,031g
189 CS · 6.7/m
Ablazeolive#NA1
Anivia · Mid
2 / 6 / 5
41.2% KP
20,552
24.7% share
10,098g
216 CS · 7.6/m
Lobby Admin#FIGHT
Ziggs · ADC
4 / 4 / 5
52.9% KP
22,634
27.2% share
13,324g
271 CS · 9.6/m
magician4165431#2616
Nautilus · Support
1 / 11 / 6
41.2% KP
8,228
9.9% share
7,313g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
