Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 59 days ago
2 / 7 / 5
K / D / A
43.8%
Kill participation
805.2
Damage / min
9,869g
374.5 gold / min
34
11 placed · 5 cleared
208
7.9 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySakraphes#0000
Syndra · Top
7 / 7 / 10
47.2% KP
17,676
18.4% share
12,722g
201 CS · 7.6/m
Insightful#EU7
Karthus · Jungle
9 / 3 / 14
63.9% KP
29,707
30.9% share
13,937g
249 CS · 9.4/m
Petricite#Sylas
Pantheon · Mid
4 / 1 / 11
41.7% KP
14,245
14.8% share
10,303g
189 CS · 7.2/m
Tactical0#NA1
Jhin · ADC
10 / 2 / 12
61.1% KP
18,629
19.4% share
15,309g
239 CS · 9.1/m
Rapo#3205
Camille · Support
6 / 3 / 14
55.6% KP
15,783
16.4% share
10,376g
31 CS · 1.2/m
Red side
DefeatDun#NA1
Jayce · Top
6 / 6 / 1
43.8% KP
17,801
28.6% share
11,124g
198 CS · 7.5/m
Visions Of V#TTV
Viego · Jungle
6 / 8 / 2
50% KP
7,223
11.6% share
12,138g
171 CS · 6.5/m
Lobby Admin#FIGHT
Annie · Mid
2 / 7 / 5
43.8% KP
21,216
34.1% share
9,869g
208 CS · 7.9/m
Darksune#NA1
Caitlyn · ADC
2 / 7 / 3
31.3% KP
13,380
21.5% share
9,960g
190 CS · 7.2/m
TheLostOne9#NA1
Zilean · Support
0 / 8 / 7
43.8% KP
2,649
4.3% share
6,899g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
