Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 59 days ago
6 / 4 / 7
K / D / A
34.2%
Kill participation
888.5
Damage / min
11,413g
473.9 gold / min
13
9 placed · 0 cleared
228
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Jayce · Top
3 / 6 / 4
38.9% KP
20,589
31.4% share
10,353g
198 CS · 8.2/m
lightrocket2#NA1
Taric · Jungle
3 / 8 / 5
44.4% KP
7,386
11.3% share
8,621g
131 CS · 5.4/m
DaddyVladdy#BIG
Vladimir · Mid
5 / 6 / 2
38.9% KP
17,879
27.3% share
9,595g
181 CS · 7.5/m
Infernodan#Dan
Jhin · ADC
2 / 9 / 5
38.9% KP
10,161
15.5% share
8,206g
115 CS · 4.8/m
5hendr1x#hndrx
Karma · Support
5 / 9 / 4
50% KP
9,518
14.5% share
8,009g
14 CS · 0.6/m
Red side
VictoryMySwordCrimson#2006
Olaf · Top
7 / 4 / 3
26.3% KP
16,515
15.8% share
10,910g
183 CS · 7.6/m
IAteASheep#NA1
Skarner · Jungle
4 / 3 / 15
50% KP
12,344
11.8% share
10,988g
168 CS · 7/m
Lobby Admin#FIGHT
Cassiopeia · Mid
6 / 4 / 7
34.2% KP
21,397
20.4% share
11,413g
228 CS · 9.5/m
ーωー#9999
Twitch · ADC
18 / 4 / 6
63.2% KP
31,834
30.4% share
16,573g
202 CS · 8.4/m
CRY NOW#NA1
Lux · Support
3 / 3 / 22
65.8% KP
22,658
21.6% share
9,718g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
