Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 57 days ago
1 / 7 / 4
K / D / A
41.7%
Kill participation
268.2
Damage / min
5,791g
265 gold / min
63
29 placed · 4 cleared
35
1.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChúpéGùa#GRU
Gangplank · Top
11 / 3 / 4
41.7% KP
29,895
31% share
12,159g
167 CS · 7.6/m
Munchy Punchy#YAYYY
Rengar · Jungle
8 / 1 / 9
47.2% KP
18,327
19% share
13,066g
207 CS · 9.5/m
Horder#Chris
Ryze · Mid
10 / 4 / 6
44.4% KP
24,333
25.2% share
10,599g
194 CS · 8.9/m
franco#6879
Kai'Sa · ADC
5 / 1 / 8
36.1% KP
15,403
16% share
12,075g
192 CS · 8.8/m
Rain#CWs
Nautilus · Support
2 / 4 / 19
58.3% KP
8,607
8.9% share
7,775g
23 CS · 1.1/m
Red side
Defeat这不合理#0606
Ambessa · Top
1 / 12 / 4
41.7% KP
15,835
26.5% share
6,831g
134 CS · 6.1/m
patience#Nice
Kindred · Jungle
4 / 6 / 3
58.3% KP
8,439
14.1% share
7,887g
100 CS · 4.6/m
Spark T Spino#Issun
Veigar · Mid
4 / 6 / 1
41.7% KP
13,041
21.8% share
7,426g
122 CS · 5.6/m
CT NEXT ADKING#203
Viktor · ADC
2 / 5 / 3
41.7% KP
16,621
27.8% share
8,517g
171 CS · 7.8/m
Lobby Admin#FIGHT
Poppy · Support
1 / 7 / 4
41.7% KP
5,860
9.8% share
5,791g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
