Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 57 days ago
6 / 9 / 4
K / D / A
50%
Kill participation
1,326.5
Damage / min
15,637g
531.6 gold / min
28
12 placed · 2 cleared
272
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Yorick · Top
1 / 6 / 5
19.4% KP
16,424
16.3% share
11,960g
226 CS · 7.7/m
magnolia#2026
Nidalee · Jungle
13 / 2 / 8
67.7% KP
36,298
36.1% share
17,699g
246 CS · 8.4/m
Ragna#Hunt
Yone · Mid
9 / 5 / 3
38.7% KP
19,169
19.1% share
14,318g
276 CS · 9.4/m
derealii#0309
Galio · ADC
7 / 5 / 10
54.8% KP
21,381
21.3% share
13,456g
217 CS · 7.4/m
Virtuosa#arkni
Alistar · Support
1 / 2 / 19
64.5% KP
7,287
7.2% share
9,001g
25 CS · 0.8/m
Red side
DefeatTwoManyOranges#NA1
Gangplank · Top
7 / 6 / 4
55% KP
33,662
28.5% share
13,007g
207 CS · 7/m
Maxander#NA1
Viego · Jungle
4 / 6 / 3
35% KP
20,551
17.4% share
12,229g
189 CS · 6.4/m
Lobby Admin#FIGHT
Tristana · Mid
6 / 9 / 4
50% KP
39,020
33% share
15,637g
272 CS · 9.2/m
Kuraokami#HYZO
Syndra · ADC
2 / 7 / 6
40% KP
18,422
15.6% share
11,676g
237 CS · 8.1/m
kurfyou#NA2
Elise · Support
1 / 3 / 11
60% KP
6,544
5.5% share
7,762g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
