Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 56 days ago
8 / 4 / 11
K / D / A
54.3%
Kill participation
1,605.3
Damage / min
19,975g
535.5 gold / min
55
20 placed · 8 cleared
330
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaptBear#NA1
Kled · Top
13 / 12 / 10
46.9% KP
42,823
29.5% share
21,702g
336 CS · 9/m
Exodia#Fear
Nocturne · Jungle
15 / 6 / 9
49% KP
34,738
23.9% share
20,001g
308 CS · 8.3/m
Sora#CAD
Lulu · Mid
4 / 4 / 25
59.2% KP
15,790
10.9% share
12,697g
167 CS · 4.5/m
Maxander#NA1
Jhin · ADC
12 / 5 / 10
44.9% KP
38,479
26.5% share
20,489g
290 CS · 7.8/m
kurfyou#NA2
Elise · Support
5 / 8 / 19
49% KP
13,364
9.2% share
11,764g
43 CS · 1.2/m
Red side
Defeatmimzv9#pepga
Fiora · Top
12 / 7 / 8
57.1% KP
42,805
25.5% share
17,624g
276 CS · 7.4/m
鱼鱼qiao可爱#小仙女
Lee Sin · Jungle
3 / 10 / 16
54.3% KP
26,238
15.6% share
16,281g
261 CS · 7/m
Zamudo#NA1
Locke · Mid
7 / 18 / 5
34.3% KP
25,131
15% share
16,373g
249 CS · 6.7/m
Lobby Admin#FIGHT
Ziggs · ADC
8 / 4 / 11
54.3% KP
59,877
35.6% share
19,975g
330 CS · 8.8/m
Werry#NA1
Pyke · Support
5 / 10 / 7
34.3% KP
14,000
8.3% share
11,929g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
