Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 56 days ago
0 / 11 / 6
K / D / A
28.6%
Kill participation
652.1
Damage / min
8,920g
333.5 gold / min
27
11 placed · 0 cleared
190
7.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLobby Admin#FIGHT
Cho'Gath · Top
0 / 11 / 6
28.6% KP
17,445
19.2% share
8,920g
190 CS · 7.1/m
Exodia#Fear
Nocturne · Jungle
5 / 9 / 8
61.9% KP
21,886
24.1% share
12,149g
199 CS · 7.4/m
Stop It App#NA1
Locke · Mid
12 / 2 / 2
66.7% KP
29,433
32.4% share
12,877g
180 CS · 6.7/m
The Humph#Humph
Caitlyn · ADC
4 / 4 / 4
38.1% KP
16,409
18.1% share
11,425g
248 CS · 9.3/m
Brash#BRSH
Leona · Support
0 / 4 / 12
57.1% KP
5,649
6.2% share
7,014g
33 CS · 1.2/m
Red side
VictoryNinkey#300
Gwen · Top
7 / 6 / 4
36.7% KP
42,314
35.1% share
13,541g
219 CS · 8.2/m
mobutu#210
Lee Sin · Jungle
8 / 2 / 10
60% KP
23,337
19.3% share
12,701g
211 CS · 7.9/m
Ragna#Hunt
Azir · Mid
5 / 5 / 3
26.7% KP
18,576
15.4% share
11,618g
249 CS · 9.3/m
Good Boi#twtv
Mel · ADC
10 / 3 / 6
53.3% KP
29,161
24.2% share
16,337g
300 CS · 11.2/m
FLY Cryogen#viet
Rakan · Support
0 / 5 / 19
63.3% KP
7,227
6% share
8,310g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
