Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 56 days ago
12 / 3 / 11
K / D / A
52.3%
Kill participation
2,012.9
Damage / min
19,120g
587.7 gold / min
35
14 placed · 3 cleared
295
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykhuromee#emate
Camille · Top
7 / 8 / 9
36.4% KP
35,986
17.8% share
14,875g
222 CS · 6.8/m
CRY NOW#NA1
Zed · Jungle
14 / 4 / 10
54.5% KP
52,356
26% share
19,782g
272 CS · 8.4/m
Lobby Admin#FIGHT
Ziggs · Mid
12 / 3 / 11
52.3% KP
65,486
32.5% share
19,120g
295 CS · 9.1/m
xFSN Saber#NA1
Ashe · ADC
6 / 9 / 18
54.5% KP
34,393
17% share
15,455g
217 CS · 6.7/m
2424#dog
Alistar · Support
5 / 6 / 23
63.6% KP
13,507
6.7% share
11,454g
24 CS · 0.7/m
Red side
DefeatCOACH FOJ#TLA
Dr. Mundo · Top
5 / 10 / 4
30% KP
31,856
24% share
13,417g
231 CS · 7.1/m
FLY Gakgos#F L Y
Vi · Jungle
8 / 7 / 12
66.7% KP
21,364
16.1% share
14,329g
200 CS · 6.1/m
play better#999
Yasuo · Mid
4 / 10 / 10
46.7% KP
25,119
19% share
12,944g
233 CS · 7.2/m
黑死牟 Kokushibo#DEMON
Viktor · ADC
11 / 9 / 7
60% KP
43,368
32.7% share
16,113g
258 CS · 7.9/m
Rokosoy#VOID
Nami · Support
2 / 8 / 14
53.3% KP
10,812
8.2% share
9,012g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
