Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 55 days ago
7 / 7 / 7
K / D / A
45.2%
Kill participation
620
Damage / min
10,808g
401.3 gold / min
24
11 placed · 1 cleared
201
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Olaf · Top
5 / 7 / 14
51.4% KP
26,190
22.4% share
11,550g
188 CS · 7/m
Sheiden#1234
Graves · Jungle
20 / 2 / 8
75.7% KP
40,824
34.9% share
20,249g
260 CS · 9.7/m
Kzykendy#NA1
Azir · Mid
3 / 9 / 8
29.7% KP
21,289
18.2% share
10,527g
195 CS · 7.2/m
Darksune#NA1
Ziggs · ADC
3 / 6 / 14
45.9% KP
16,379
14% share
12,176g
169 CS · 6.3/m
Kingicepop#5715
Blitzcrank · Support
6 / 7 / 10
43.2% KP
12,360
10.6% share
9,428g
26 CS · 1/m
Red side
DefeatChúpéGùa#GRU
Jax · Top
4 / 6 / 6
32.3% KP
13,724
16% share
9,794g
172 CS · 6.4/m
mobutu#210
Lee Sin · Jungle
10 / 5 / 8
58.1% KP
16,259
18.9% share
12,875g
197 CS · 7.3/m
Lobby Admin#FIGHT
Cassiopeia · Mid
7 / 7 / 7
45.2% KP
16,698
19.4% share
10,808g
201 CS · 7.5/m
LYON Berserker#ddd
Kai'Sa · ADC
6 / 7 / 9
48.4% KP
24,235
28.2% share
14,642g
235 CS · 8.7/m
Thanatoes#kr2
Camille · Support
4 / 12 / 13
54.8% KP
15,077
17.5% share
8,903g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
