Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 55 days ago
8 / 1 / 8
K / D / A
43.2%
Kill participation
1,269.3
Damage / min
15,192g
518.5 gold / min
29
12 placed · 4 cleared
274
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstrael#ERA
Aurora · Top
5 / 3 / 15
54.1% KP
28,427
22.2% share
11,455g
177 CS · 6/m
Leakiss#NA1
Jarvan IV · Jungle
9 / 3 / 18
73% KP
25,233
19.7% share
14,384g
216 CS · 7.4/m
Lobby Admin#FIGHT
Ziggs · Mid
8 / 1 / 8
43.2% KP
37,191
29% share
15,192g
274 CS · 9.4/m
xFSN Saber#NA1
Jhin · ADC
13 / 4 / 9
59.5% KP
31,380
24.5% share
17,122g
244 CS · 8.3/m
cow chan#moo
Soraka · Support
2 / 8 / 21
62.2% KP
5,816
4.5% share
9,055g
34 CS · 1.2/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Swain · Top
5 / 6 / 3
42.1% KP
15,994
17.6% share
10,479g
209 CS · 7.1/m
Nikkone#NA1
Fiddlesticks · Jungle
6 / 11 / 6
63.2% KP
23,292
25.6% share
11,222g
166 CS · 5.7/m
scuttlecrab3#NA3
Syndra · Mid
2 / 5 / 1
15.8% KP
21,502
23.6% share
10,865g
259 CS · 8.8/m
TragedyADC#ttv
Jinx · ADC
6 / 9 / 4
52.6% KP
23,534
25.9% share
11,798g
235 CS · 8/m
Silver#32602
Milio · Support
0 / 6 / 13
68.4% KP
6,623
7.3% share
7,614g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
