Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 54 days ago
6 / 4 / 13
K / D / A
52.8%
Kill participation
426.7
Damage / min
9,550g
381 gold / min
80
33 placed · 8 cleared
43
1.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryconcept of x#NA1
Garen · Top
6 / 2 / 4
27.8% KP
15,376
15.1% share
12,252g
235 CS · 9.4/m
Sheiden#1234
Jayce · Jungle
10 / 1 / 11
58.3% KP
21,957
21.5% share
14,504g
227 CS · 9.1/m
Yunus#6041
Gragas · Mid
8 / 5 / 11
52.8% KP
33,172
32.5% share
11,920g
197 CS · 7.9/m
Dabao#369
Viktor · ADC
6 / 4 / 12
50% KP
20,861
20.4% share
12,557g
201 CS · 8/m
Lobby Admin#FIGHT
Nautilus · Support
6 / 4 / 13
52.8% KP
10,696
10.5% share
9,550g
43 CS · 1.7/m
Red side
DefeatTopablo#2003
Rumble · Top
3 / 4 / 3
40% KP
18,593
30.4% share
9,648g
210 CS · 8.4/m
always#91225
Bel'Veth · Jungle
0 / 8 / 4
26.7% KP
6,212
10.2% share
8,627g
174 CS · 6.9/m
Maestro#TEMPO
Nasus · Mid
8 / 5 / 1
60% KP
18,661
30.5% share
12,679g
196 CS · 7.8/m
kersey#OQxD
Jhin · ADC
3 / 7 / 4
46.7% KP
10,998
18% share
10,320g
189 CS · 7.5/m
9912449341018747#143
Karma · Support
1 / 12 / 6
46.7% KP
6,685
10.9% share
7,110g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
