Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 54 days ago
4 / 4 / 6
K / D / A
32.3%
Kill participation
1,215.6
Damage / min
9,671g
415.7 gold / min
24
9 placed · 3 cleared
209
9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasdkjhasd#asdas
Aatrox · Top
10 / 0 / 6
51.6% KP
19,408
22% share
12,807g
196 CS · 8.4/m
PhyMini#NA1
Ekko · Jungle
12 / 0 / 6
58.1% KP
20,509
23.3% share
13,794g
232 CS · 10/m
Lobby Admin#FIGHT
Aurelion Sol · Mid
4 / 4 / 6
32.3% KP
28,282
32.1% share
9,671g
209 CS · 9/m
Chiisai Neko#NA1
Tristana · ADC
5 / 2 / 6
35.5% KP
12,359
14% share
11,527g
155 CS · 6.7/m
Hippo#Feed
Rell · Support
0 / 3 / 18
58.1% KP
7,476
8.5% share
7,474g
19 CS · 0.8/m
Red side
DefeatCaptBear#NA1
Kled · Top
1 / 9 / 1
22.2% KP
10,088
17.5% share
7,433g
141 CS · 6.1/m
CRY NOW#NA1
Zed · Jungle
2 / 6 / 3
55.6% KP
14,003
24.4% share
9,034g
166 CS · 7.1/m
Maestro#TEMPO
Nasus · Mid
2 / 5 / 1
33.3% KP
12,240
21.3% share
7,729g
159 CS · 6.8/m
Lightfires#NA1
Mel · ADC
3 / 7 / 2
55.6% KP
10,263
17.8% share
8,928g
186 CS · 8/m
Haru De Wanai#NA1
Xerath · Support
1 / 4 / 4
55.6% KP
10,902
19% share
6,409g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
