Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 54 days ago
4 / 6 / 0
K / D / A
50%
Kill participation
1,004.2
Damage / min
8,370g
421.3 gold / min
14
8 placed · 1 cleared
171
8.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Yorick · Top
4 / 3 / 4
28.6% KP
13,708
20.5% share
8,022g
138 CS · 6.9/m
Aeon#NA3
Pantheon · Jungle
6 / 0 / 7
46.4% KP
10,480
15.7% share
9,589g
157 CS · 7.9/m
DARKWINGS#NA3
Cassiopeia · Mid
4 / 2 / 4
28.6% KP
12,520
18.7% share
9,001g
197 CS · 9.9/m
the pob#NA1
Kai'Sa · ADC
11 / 0 / 5
57.1% KP
19,026
28.4% share
13,228g
223 CS · 11.2/m
Werry#NA1
Pyke · Support
3 / 3 / 15
64.3% KP
11,217
16.8% share
7,307g
18 CS · 0.9/m
Red side
Defeatmimzv9#pepga
Yasuo · Top
3 / 7 / 0
37.5% KP
15,334
28.6% share
7,320g
157 CS · 7.9/m
樱吹雪#bloom
Kindred · Jungle
0 / 4 / 2
25% KP
6,923
12.9% share
6,318g
132 CS · 6.6/m
Lobby Admin#FIGHT
Syndra · Mid
4 / 6 / 0
50% KP
19,951
37.2% share
8,370g
171 CS · 8.6/m
REDEMPTION#lmao
Jhin · ADC
1 / 7 / 1
25% KP
8,232
15.4% share
6,465g
134 CS · 6.7/m
BuinyuinNA#NA1
Thresh · Support
0 / 4 / 4
50% KP
3,140
5.9% share
4,501g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
