Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 54 days ago
14 / 10 / 7
K / D / A
48.8%
Kill participation
1,046
Damage / min
21,136g
567.9 gold / min
39
17 placed · 3 cleared
298
8 CS / min
Objective control
2
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLobby Admin#FIGHT
Irelia · Top
14 / 10 / 7
48.8% KP
38,930
25.7% share
21,136g
298 CS · 8/m
TFTLOL123#NA2
Jayce · Jungle
13 / 5 / 14
62.8% KP
43,203
28.5% share
21,650g
304 CS · 8.2/m
little buFFoon#HEY
Lissandra · Mid
12 / 6 / 15
62.8% KP
43,293
28.5% share
19,776g
307 CS · 8.2/m
Seraphine is 17#NA1
Seraphine · ADC
2 / 7 / 19
48.8% KP
12,084
8% share
14,416g
214 CS · 5.8/m
Sable#Oxx
Poppy · Support
2 / 7 / 19
48.8% KP
14,143
9.3% share
10,972g
37 CS · 1/m
Red side
DefeatDoublelift#NA01
Quinn · Top
7 / 11 / 13
57.1% KP
28,970
18.3% share
16,341g
282 CS · 7.6/m
fakelove#h626
Ambessa · Jungle
6 / 7 / 10
45.7% KP
26,289
16.6% share
17,179g
302 CS · 8.1/m
Ragna#Hunt
Locke · Mid
13 / 7 / 9
62.9% KP
37,520
23.7% share
17,129g
294 CS · 7.9/m
ScaryJerry#6969
Ezreal · ADC
8 / 6 / 9
48.6% KP
55,014
34.7% share
18,768g
365 CS · 9.8/m
DualSwordz#NA1
Rell · Support
1 / 12 / 22
65.7% KP
10,810
6.8% share
10,058g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
