Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 54 days ago
2 / 9 / 13
K / D / A
40.5%
Kill participation
1,046.6
Damage / min
14,439g
426.8 gold / min
16
11 placed · 0 cleared
243
7.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCapalot#Art
Cho'Gath · Top
15 / 10 / 11
53.1% KP
39,942
26.9% share
15,259g
169 CS · 5/m
pentaless#NA4
Skarner · Jungle
8 / 6 / 23
63.3% KP
22,465
15.1% share
15,506g
208 CS · 6.1/m
nooneknows14#23432
Yone · Mid
8 / 6 / 11
38.8% KP
33,114
22.3% share
15,489g
295 CS · 8.7/m
stitch#bluu
Azir · ADC
17 / 10 / 5
44.9% KP
46,961
31.6% share
18,933g
260 CS · 7.7/m
Breezyyy#NA1
Karma · Support
1 / 5 / 28
59.2% KP
6,208
4.2% share
10,451g
42 CS · 1.2/m
Red side
DefeatFLY Gakgos#F L Y
Olaf · Top
10 / 10 / 5
40.5% KP
37,426
22.9% share
15,717g
281 CS · 8.3/m
Josedeodo#NA12
Jayce · Jungle
14 / 10 / 8
59.5% KP
52,404
32.1% share
20,619g
258 CS · 7.6/m
2wfrevdxsc#NA1
Twitch · Mid
6 / 11 / 5
29.7% KP
20,722
12.7% share
10,106g
124 CS · 3.7/m
Lobby Admin#FIGHT
Ziggs · ADC
2 / 9 / 13
40.5% KP
35,410
21.7% share
14,439g
243 CS · 7.2/m
TymMio#DaHoe
Seraphine · Support
5 / 9 / 12
45.9% KP
17,178
10.5% share
11,172g
57 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
