Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 48 days ago
17 / 5 / 7
K / D / A
68.6%
Kill participation
1,301.9
Damage / min
15,856g
550.2 gold / min
31
7 placed · 5 cleared
229
7.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRetrozing#hey
Viktor · Top
4 / 5 / 9
37.1% KP
18,073
17% share
10,782g
189 CS · 6.6/m
Aeon#NA3
Wukong · Jungle
5 / 8 / 12
48.6% KP
15,872
15% share
12,975g
164 CS · 5.7/m
Lobby Admin#FIGHT
LeBlanc · Mid
17 / 5 / 7
68.6% KP
37,515
35.4% share
15,856g
229 CS · 7.9/m
sourpatchkid#FaZe
Draven · ADC
6 / 6 / 8
40% KP
25,825
24.4% share
14,887g
226 CS · 7.8/m
Isles#000
Gragas · Support
3 / 10 / 12
42.9% KP
8,732
8.2% share
8,353g
16 CS · 0.6/m
Red side
DefeatIlIlIlIlIIlIlIl#IlIl
Jayce · Top
6 / 9 / 6
37.5% KP
24,732
23.3% share
12,361g
228 CS · 7.9/m
Will#NA12
Taliyah · Jungle
8 / 7 / 7
46.9% KP
25,361
23.9% share
12,861g
217 CS · 7.5/m
Peaked#993
Akali · Mid
7 / 6 / 3
31.3% KP
22,190
20.9% share
9,592g
166 CS · 5.8/m
ttv tewbone#sub
Samira · ADC
9 / 9 / 3
37.5% KP
23,635
22.2% share
14,380g
214 CS · 7.4/m
Agent Copter#NA123
Alistar · Support
2 / 4 / 12
43.8% KP
10,346
9.7% share
8,185g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
