Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 48 days ago
10 / 6 / 6
K / D / A
66.7%
Kill participation
1,343.6
Damage / min
21,878g
567 gold / min
45
18 placed · 5 cleared
406
10.5 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDecoy#Kat
Rumble · Top
0 / 5 / 8
33.3% KP
28,700
28.6% share
13,949g
311 CS · 8.1/m
LFT Sheiden#PHL1
Graves · Jungle
6 / 3 / 6
50% KP
23,807
23.8% share
18,047g
363 CS · 9.4/m
Petricite#Locke
Locke · Mid
3 / 6 / 5
33.3% KP
13,069
13% share
13,902g
265 CS · 6.9/m
cant type#1998
Riven · ADC
7 / 5 / 13
83.3% KP
21,615
21.6% share
21,094g
358 CS · 9.3/m
ttv tewbone#sub
Pyke · Support
8 / 5 / 7
62.5% KP
13,044
13% share
13,207g
55 CS · 1.4/m
Red side
VictoryIronicBlueIron#NA1
Quinn · Top
4 / 2 / 6
41.7% KP
16,984
15.5% share
15,399g
303 CS · 7.9/m
Munchy Punchy#YAYYY
Master Yi · Jungle
9 / 3 / 7
66.7% KP
17,937
16.4% share
16,965g
278 CS · 7.2/m
Lobby Admin#FIGHT
Tristana · Mid
10 / 6 / 6
66.7% KP
51,839
47.4% share
21,878g
406 CS · 10.5/m
Ethiridis#NA1
Viktor · ADC
1 / 6 / 3
16.7% KP
18,417
16.8% share
14,985g
316 CS · 8.2/m
aphromoo#NA1
Taric · Support
0 / 7 / 17
70.8% KP
4,256
3.9% share
9,660g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
