Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 47 days ago
12 / 8 / 10
K / D / A
51.2%
Kill participation
1,457.8
Damage / min
16,350g
497.5 gold / min
29
17 placed · 2 cleared
269
8.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTEVESTEVE10#NA1
Urgot · Top
9 / 9 / 7
36.4% KP
33,930
24.3% share
16,033g
255 CS · 7.8/m
HamBak#SEN
Jarvan IV · Jungle
5 / 7 / 22
61.4% KP
23,495
16.8% share
14,684g
186 CS · 5.7/m
youtube ckreborn#pris
Ryze · Mid
4 / 9 / 11
34.1% KP
27,005
19.3% share
13,072g
241 CS · 7.3/m
LFT Sheiden#PHL1
Kai'Sa · ADC
16 / 9 / 5
47.7% KP
37,550
26.9% share
18,708g
218 CS · 6.6/m
Arcticx5048#NA1
Pyke · Support
10 / 9 / 12
50% KP
17,817
12.7% share
11,697g
27 CS · 0.8/m
Red side
VictoryPhilip#tart
Garen · Top
6 / 8 / 13
44.2% KP
30,737
19% share
13,377g
235 CS · 7.2/m
MunchyPunchyLOL#TTV1
Master Yi · Jungle
19 / 7 / 5
55.8% KP
41,527
25.6% share
19,704g
205 CS · 6.2/m
Lobby Admin#FIGHT
Azir · Mid
12 / 8 / 10
51.2% KP
47,914
29.5% share
16,350g
269 CS · 8.2/m
teanivia#PCS
Hwei · ADC
5 / 10 / 17
51.2% KP
31,100
19.2% share
14,687g
218 CS · 6.6/m
Rain#CWs
Leona · Support
1 / 11 / 23
55.8% KP
10,882
6.7% share
9,942g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
