Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 47 days ago
7 / 6 / 4
K / D / A
42.3%
Kill participation
694.8
Damage / min
11,449g
425.1 gold / min
29
5 placed · 6 cleared
234
8.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Gangplank · Top
6 / 5 / 5
28.9% KP
24,192
23.1% share
14,642g
270 CS · 10/m
HamBak#SEN
Zed · Jungle
4 / 6 / 9
34.2% KP
14,378
13.7% share
11,593g
202 CS · 7.5/m
youtube ckreborn#pris
Syndra · Mid
4 / 5 / 7
28.9% KP
15,798
15.1% share
10,451g
180 CS · 6.7/m
Zven#S16XD
Ezreal · ADC
7 / 4 / 10
44.7% KP
25,479
24.4% share
16,234g
258 CS · 9.6/m
Arcticx5048#NA1
Pantheon · Support
17 / 7 / 7
63.2% KP
24,741
23.7% share
12,780g
22 CS · 0.8/m
Red side
Defeatquante#1997
Singed · Top
2 / 8 / 8
38.5% KP
12,916
16.5% share
9,249g
186 CS · 6.9/m
LFT Sheiden#PHL1
Jayce · Jungle
8 / 5 / 9
65.4% KP
24,085
30.7% share
13,560g
167 CS · 6.2/m
Lobby Admin#FIGHT
LeBlanc · Mid
7 / 6 / 4
42.3% KP
18,713
23.9% share
11,449g
234 CS · 8.7/m
previous#9 9 9
Twitch · ADC
9 / 11 / 1
38.5% KP
12,233
15.6% share
12,523g
199 CS · 7.4/m
revys egirl#dual
Bard · Support
0 / 9 / 17
65.4% KP
10,410
13.3% share
7,624g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
