Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 47 days ago
1 / 6 / 5
K / D / A
31.6%
Kill participation
684.6
Damage / min
9,833g
355.4 gold / min
37
16 placed · 2 cleared
223
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAC Scholar#8200
Garen · Top
3 / 7 / 2
14.7% KP
13,797
13.1% share
12,734g
227 CS · 8.2/m
ttv reportyi1#death
Master Yi · Jungle
17 / 1 / 7
70.6% KP
27,623
26.3% share
17,076g
267 CS · 9.7/m
DRAGON WARRIOR#JADE
Zoe · Mid
3 / 4 / 13
47.1% KP
24,856
23.6% share
10,762g
235 CS · 8.5/m
CHICKENORBUNNY#CLUCK
Swain · ADC
9 / 3 / 12
61.8% KP
29,547
28.1% share
14,178g
204 CS · 7.4/m
Agent Copter#NA123
Alistar · Support
2 / 4 / 24
76.5% KP
9,318
8.9% share
8,761g
22 CS · 0.8/m
Red side
DefeatKaizer Morde#NA2
Mordekaiser · Top
10 / 5 / 0
52.6% KP
34,516
37.5% share
13,940g
230 CS · 8.3/m
ego#1048
Pantheon · Jungle
5 / 10 / 3
42.1% KP
15,685
17.1% share
10,024g
154 CS · 5.6/m
Lobby Admin#FIGHT
Taliyah · Mid
1 / 6 / 5
31.6% KP
18,941
20.6% share
9,833g
223 CS · 8.1/m
Doublelift#NA01
Jinx · ADC
2 / 6 / 4
31.6% KP
16,511
18% share
11,313g
261 CS · 9.4/m
Keel67#NA2
Janna · Support
1 / 7 / 11
63.2% KP
6,309
6.9% share
7,421g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
