Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 46 days ago
7 / 1 / 11
K / D / A
51.4%
Kill participation
1,206.4
Damage / min
14,613g
618.3 gold / min
29
14 placed · 2 cleared
241
10.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcooolddd#JOHN6
Fiora · Top
7 / 7 / 2
50% KP
22,609
33% share
10,615g
203 CS · 8.6/m
Exuan#xyi
Kayn · Jungle
6 / 6 / 3
50% KP
12,801
18.7% share
11,114g
143 CS · 6.1/m
vulture#na3
Syndra · Mid
1 / 9 / 5
33.3% KP
13,213
19.3% share
7,344g
162 CS · 6.9/m
Draven baka#baka
Ezreal · ADC
4 / 7 / 1
27.8% KP
16,330
23.8% share
10,117g
182 CS · 7.7/m
falling#ash
Shen · Support
0 / 6 / 4
22.2% KP
3,551
5.2% share
5,570g
34 CS · 1.4/m
Red side
Victorykhuromee#emate
Camille · Top
4 / 8 / 5
25.7% KP
16,704
16.8% share
9,482g
138 CS · 5.8/m
Grell#3010
Shyvana · Jungle
16 / 1 / 6
62.9% KP
21,369
21.4% share
14,429g
210 CS · 8.9/m
Lobby Admin#FIGHT
Viktor · Mid
7 / 1 / 11
51.4% KP
28,511
28.6% share
14,613g
241 CS · 10.2/m
Autumn3#1003
Yunara · ADC
7 / 5 / 4
31.4% KP
23,939
24% share
12,864g
204 CS · 8.6/m
Bánh Rán NA#NA1
Karma · Support
1 / 3 / 18
54.3% KP
9,193
9.2% share
7,733g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
