Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Ranked Solo/Duo · 40 days ago
2 / 7 / 5
K / D / A
28%
Kill participation
611
Damage / min
13,272g
422.7 gold / min
40
13 placed · 5 cleared
281
8.9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory没有情绪#007
Ambessa · Top
12 / 3 / 10
48.9% KP
32,457
23.5% share
15,504g
243 CS · 7.7/m
Erick#APC
Diana · Jungle
7 / 3 / 15
48.9% KP
28,011
20.3% share
13,643g
234 CS · 7.5/m
Likable#NA1
Galio · Mid
3 / 4 / 16
42.2% KP
19,175
13.9% share
11,814g
252 CS · 8/m
Kento Nanami#Iocke
Yone · ADC
18 / 7 / 17
77.8% KP
45,630
33.1% share
16,213g
194 CS · 6.2/m
Werry#NA1
Pyke · Support
5 / 8 / 17
48.9% KP
12,593
9.1% share
9,520g
26 CS · 0.8/m
Red side
DefeatLobby Admin#FIGHT
Kled · Top
2 / 7 / 5
28% KP
19,184
18.6% share
13,272g
281 CS · 8.9/m
berry alien#BARRY
Bel'Veth · Jungle
8 / 5 / 4
48% KP
16,282
15.8% share
15,397g
247 CS · 7.9/m
1st meloncloud#NA1
LeBlanc · Mid
6 / 4 / 9
60% KP
24,277
23.5% share
12,375g
211 CS · 6.7/m
Jesse Pinkman#LYON
Kalista · ADC
8 / 18 / 2
40% KP
32,435
31.5% share
14,216g
241 CS · 7.7/m
REDEMPTION#lmao
Renata Glasc · Support
1 / 12 / 11
48% KP
10,916
10.6% share
8,761g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
