Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 40 days ago
4 / 6 / 9
K / D / A
52%
Kill participation
773.3
Damage / min
11,419g
393.5 gold / min
25
11 placed · 2 cleared
219
7.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZileanaire#BOOM
Zilean · Top
1 / 4 / 18
48.7% KP
9,226
9% share
9,311g
147 CS · 5.1/m
LFT Sheiden#PHL1
Jayce · Jungle
12 / 4 / 14
66.7% KP
27,893
27.3% share
16,501g
234 CS · 8.1/m
mexican dealer#gonzo
Quinn · Mid
17 / 9 / 8
64.1% KP
35,326
34.5% share
15,692g
178 CS · 6.1/m
BurgerEat SERVER#USA
Aurelion Sol · ADC
8 / 3 / 12
51.3% KP
21,886
21.4% share
13,314g
196 CS · 6.8/m
Mixtsurelol#twtv
Rell · Support
1 / 5 / 20
53.8% KP
7,919
7.7% share
8,445g
32 CS · 1.1/m
Red side
DefeatMIDKING#KKKKK
Lucian · Top
6 / 12 / 2
32% KP
23,831
25.5% share
12,592g
227 CS · 7.8/m
patience#Nice
Graves · Jungle
5 / 7 / 7
48% KP
14,989
16.1% share
13,258g
200 CS · 6.9/m
Lobby Admin#FIGHT
Cassiopeia · Mid
4 / 6 / 9
52% KP
22,440
24% share
11,419g
219 CS · 7.5/m
Hoyverim#123
Twitch · ADC
8 / 6 / 6
56% KP
24,629
26.4% share
13,951g
192 CS · 6.6/m
AURA MONSTER67#JIT
Senna · Support
2 / 8 / 9
44% KP
7,472
8% share
8,842g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
