Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 39 days ago
5 / 3 / 10
K / D / A
55.6%
Kill participation
592.7
Damage / min
11,556g
483.5 gold / min
14
3 placed · 1 cleared
178
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTempest#happy
Yone · Top
10 / 3 / 7
63% KP
27,666
33.5% share
12,369g
203 CS · 8.5/m
Lobby Admin#FIGHT
Cho'Gath · Jungle
5 / 3 / 10
55.6% KP
14,165
17.2% share
11,556g
178 CS · 7.4/m
Petricite#Locke
Sylas · Mid
5 / 3 / 9
51.9% KP
15,280
18.5% share
10,411g
185 CS · 7.7/m
Eve#6969
Hwei · ADC
5 / 6 / 10
55.6% KP
13,861
16.8% share
11,359g
168 CS · 7/m
Buffing#Tune
Seraphine · Support
2 / 5 / 15
63% KP
11,525
14% share
8,279g
40 CS · 1.7/m
Red side
Defeatquante#1997
Urgot · Top
2 / 9 / 5
35% KP
14,618
19.9% share
8,138g
142 CS · 5.9/m
CHICKENORBUNNY#CLUCK
Maokai · Jungle
7 / 5 / 6
65% KP
15,022
20.5% share
9,700g
131 CS · 5.5/m
9912449341018747#143
Kassadin · Mid
4 / 5 / 3
35% KP
18,398
25% share
7,917g
160 CS · 6.7/m
Doublelift#NA01
Jinx · ADC
5 / 5 / 5
50% KP
16,454
22.4% share
11,665g
238 CS · 10/m
Bánh Rán NA#NA1
Karma · Support
2 / 3 / 12
70% KP
8,957
12.2% share
7,146g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
