Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 39 days ago
9 / 6 / 9
K / D / A
50%
Kill participation
672.8
Damage / min
13,715g
508.9 gold / min
30
11 placed · 3 cleared
196
7.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPartyShoes#9292
Quinn · Top
8 / 12 / 2
27.8% KP
17,315
17.5% share
11,315g
148 CS · 5.5/m
nari#bunny
Lillia · Jungle
7 / 1 / 14
58.3% KP
24,878
25.2% share
14,646g
226 CS · 8.4/m
Lobby Admin#FIGHT
Aurelion Sol · Mid
9 / 6 / 9
50% KP
18,133
18.4% share
13,715g
196 CS · 7.3/m
Zven#S16XD
Zeri · ADC
10 / 5 / 12
61.1% KP
26,367
26.7% share
17,845g
270 CS · 10/m
KDKD#9999
Bard · Support
2 / 6 / 20
61.1% KP
12,034
12.2% share
8,582g
24 CS · 0.9/m
Red side
Defeatquante#1997
Urgot · Top
11 / 5 / 4
50% KP
20,496
22.6% share
13,246g
212 CS · 7.9/m
refugo#4525
Kai'Sa · Jungle
8 / 7 / 5
43.3% KP
22,586
24.9% share
12,604g
194 CS · 7.2/m
Komari#TTV
Yasuo · Mid
6 / 4 / 4
33.3% KP
18,388
20.3% share
12,887g
248 CS · 9.2/m
Kento Nanami#Iocke
Seraphine · ADC
2 / 9 / 12
46.7% KP
15,363
16.9% share
8,484g
123 CS · 4.6/m
十THANOS十#GOD
Poppy · Support
3 / 11 / 16
63.3% KP
13,809
15.2% share
8,727g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
