Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 34 days ago
7 / 8 / 13
K / D / A
47.6%
Kill participation
781.3
Damage / min
15,879g
487.1 gold / min
30
11 placed · 2 cleared
236
7.2 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragoon#NA1
Renekton · Top
6 / 7 / 6
28.6% KP
27,145
20.6% share
11,840g
187 CS · 5.7/m
SKULLBASHER2011#giga
Kindred · Jungle
18 / 3 / 11
69% KP
43,293
32.9% share
19,059g
252 CS · 7.7/m
Lobby Admin#FIGHT
Twisted Fate · Mid
7 / 8 / 13
47.6% KP
25,472
19.4% share
15,879g
236 CS · 7.2/m
G2 Reckless#EUNE
Syndra · ADC
10 / 5 / 9
45.2% KP
24,057
18.3% share
15,249g
235 CS · 7.2/m
Affinity#8888
Alistar · Support
1 / 5 / 21
52.4% KP
11,600
8.8% share
9,964g
21 CS · 0.6/m
Red side
Defeatweieryuxin#pure
Fiora · Top
7 / 7 / 7
50% KP
40,457
32.2% share
16,640g
276 CS · 8.5/m
Turtle Server#lmfao
Nidalee · Jungle
6 / 7 / 10
57.1% KP
24,584
19.6% share
13,933g
207 CS · 6.3/m
Emiya#YYDS
Pantheon · Mid
8 / 10 / 3
39.3% KP
32,686
26% share
12,939g
227 CS · 7/m
Autumn3#1003
Tristana · ADC
1 / 10 / 5
21.4% KP
13,327
10.6% share
13,891g
268 CS · 8.2/m
pyke925#NA2
Pyke · Support
6 / 9 / 8
50% KP
14,680
11.7% share
10,076g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
