Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 34 days ago
14 / 3 / 18
K / D / A
84.2%
Kill participation
1,423.7
Damage / min
17,758g
519.5 gold / min
50
6 placed · 8 cleared
239
7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNixonButt#NA1
K'Sante · Top
5 / 6 / 10
50% KP
28,430
20.1% share
11,400g
183 CS · 5.4/m
黑死牟 Kokushibo#DEMON
Rammus · Jungle
2 / 9 / 10
40% KP
12,765
9% share
11,626g
187 CS · 5.5/m
ImjusBetter#NA5
Tryndamere · Mid
11 / 6 / 8
63.3% KP
37,393
26.5% share
17,351g
272 CS · 8/m
Principal#eim
Lucian · ADC
11 / 10 / 8
63.3% KP
55,662
39.4% share
18,511g
295 CS · 8.6/m
aphromoo#NA1
Taric · Support
1 / 7 / 18
63.3% KP
7,068
5% share
10,093g
36 CS · 1.1/m
Red side
VictoryTopablo#2003
Darius · Top
4 / 9 / 14
47.4% KP
30,014
21.2% share
15,253g
277 CS · 8.1/m
Lobby Admin#FIGHT
Cho'Gath · Jungle
14 / 3 / 18
84.2% KP
48,666
34.3% share
17,758g
239 CS · 7/m
PiMP DADDY1233#ILYSM
Qiyana · Mid
7 / 7 / 9
42.1% KP
18,188
12.8% share
13,395g
239 CS · 7/m
SageWabe#Sage
Yunara · ADC
9 / 6 / 16
65.8% KP
34,296
24.2% share
20,766g
321 CS · 9.4/m
Affinity#8888
Shen · Support
4 / 5 / 18
57.9% KP
10,728
7.6% share
10,903g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
